Senior Innovation Project Display
Innovation Claim: a game feature that has the characters change ‘resolution’ from 3D to Vector to Pixel art as the characters lose health, all without pausing the game for the transformation.
NIE is a 2.5D fighting game being made in Unreal 5.2. There will be a total of three characters in the base roster. The unique feature to this game is when you lose a certain amount of health, you change resolution: High Poly 3D - Low Poly 3D - Vector - High Pixel - Low Pixel
Full credit goes to the wonderful people at UAT for editing this together.
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