Eli Beutler's GAA Portfolio
  • Home
  • Contact Eli
  • Community Statement
  • NIE - Fighting Game
    • NIE Menu
    • Project Updates
    • NIE Animation Reel
    • SIP Display
  • General Arts Portfolio
    • General Art Menu
    • 3D Asset Creation
    • Game Assets & Animations
    • Collaborative Work
    • Traditional Art Skills
    • Preproduction
    • 2D Asset Creation
  • 3D Environments
    • 3D Enviroments Menu
    • Hoth Environment
    • God's Broken Temple
    • Sinnoh League Remastered
    • The Ponharzyy Coalmine
  • 3D Vehicles
    • 3D Vehicle Art Menu
    • Half-Track Vehicle
    • Ship One
    • Ship Two
    • Sailboat
  • 3D Characters
    • 3D Character Model Menu
    • Vlad the Impaler
    • Riotbreaker
    • Vulture
    • General Male
    • General Female
  • 2D Art
    • 2D Art Menu
    • Cartoon Art
    • Pixel Art
    • Vector Art
    • Traditional Photoshop
  • Concept Art
    • Concept Art Menu
    • Steam-Luck
    • Ancient Scandinavia BoTW
    • Titan Stars
  • Early 3D Art
    • Early 3D Art Menu
    • First-Year Modeling
Eli Beutler's GAA Portfolio

- Eli Beutler - All-Aspects Game Dev

- Eli Beutler - All-Aspects Game Dev - Eli Beutler - All-Aspects Game Dev - Eli Beutler - All-Aspects Game Dev

3D & 2D art portfolio

  • Home
  • Contact Eli
  • Community Statement
  • NIE - Fighting Game
    • NIE Menu
    • Project Updates
    • NIE Animation Reel
    • SIP Display
  • General Arts Portfolio
    • General Art Menu
    • 3D Asset Creation
    • Game Assets & Animations
    • Collaborative Work
    • Traditional Art Skills
    • Preproduction
    • 2D Asset Creation
  • 3D Environments
    • 3D Enviroments Menu
    • Hoth Environment
    • God's Broken Temple
    • Sinnoh League Remastered
    • The Ponharzyy Coalmine
  • 3D Vehicles
    • 3D Vehicle Art Menu
    • Half-Track Vehicle
    • Ship One
    • Ship Two
    • Sailboat
  • 3D Characters
    • 3D Character Model Menu
    • Vlad the Impaler
    • Riotbreaker
    • Vulture
    • General Male
    • General Female
  • 2D Art
    • 2D Art Menu
    • Cartoon Art
    • Pixel Art
    • Vector Art
    • Traditional Photoshop
  • Concept Art
    • Concept Art Menu
    • Steam-Luck
    • Ancient Scandinavia BoTW
    • Titan Stars
  • Early 3D Art
    • Early 3D Art Menu
    • First-Year Modeling

About Me

I can best be categorized as a 3D Generalist. I am aptly able to model, texture, rig, and animate. And I often find myself doing all parts. Mostly namely for my personal project NIE.


More specifically I like to specialize in Character Modeling and Animating. Rigging is especially fun, as I love the color-weight painting portion.


Below I have sections for all aspects of my work; 3D and 2D are all split into proper categories. Feel free to take a look, if you wish to contact me, hit the button right below this.

Contact Eli

Most Recently Added

NIE : Update 16

Maya, Substance Painter, & Unreal

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NIE - Resolution Deterioration

NIE - Resolution Deterioration

NIE - Resolution Deterioration

2.5D Fighting Game Being Made in Unreal 5.2

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General Arts Portfolio

NIE - Resolution Deterioration

NIE - Resolution Deterioration

3D & 2D Portfolio Collection

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Art Menu

3D Enviroments

3D Character Models

3D Enviroments

Unity & Unreal

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3D Vehicles

3D Character Models

3D Enviroments

Maya, Microsoft Paint, Substance Painter, & Unreal

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3D Character Models

3D Character Models

3D Character Models

Maya & Z Brush

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2D Art

Early 3D Art

3D Character Models

Photoshop & Illustrator

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Concept Art

Early 3D Art

Early 3D Art

Traditional & Photoshop

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Early 3D Art

Early 3D Art

Early 3D Art

3ds Max & Maya

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Most Recent Work
Community Statement

Copyright © 2025 Eli Beutler's Portfolio - All Rights Reserved.

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